Blade Bounce (Demo)
Warning: Playing in browser is available, but not recommended. Sound effects tend to be very loud, and it does not run as well as downloading it.
- - - Description - - -
Blade Bounce is a 2D Puzzle-Platformer developed by CutieMonica. You play as Bob, bouncing on torches, arrows, crystals, and more, trying to get out of a cave and prove yourself a real adventurer.
This is my first game, and this demo is currently only representative of the gameplay of BladeBounce. It does not contain any story, cutscenes, world transitions, or as much polish as I'd like, but the state it's in currently was to prove I could make something with minimal experience after a month of development.
- - - Links - - -
If you want the scoop on development and get to help me make decisions on parts of the game, head over to the Discord! https://discord.gg/PtuUXxKC8G
If you'd rather get development updates whenever I have something big to announce, follow the Twitter page! https://x.com/BladeBounceGame
And finally, if you'd like to support me, you can do so through itch.io or my Ko-Fi! https://ko-fi.com/cutiemonica
- - - Credits - - -
Art, Code, Character Design, Level Design, Most Things by CutieMonica.
Music from Chris Logsdon.
SFX from David Stearns, Brackeys, and Asbjørn Thirslund.
Some UI by ThunderSpark.
Fonts from Somepx, Geoffrey Lee, and Jayvee Enaguas.
Tutorial that inspired me to make this from Brackeys.
Further inspiration to make this from PirateSoftware.
Made in Godot 4.3.
All assets that are not my own have been purchased and are being used under a Creative Commons License.
(I still made most of the stuff though lol)
Status | In development |
Platforms | HTML5, Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | CutieMonica |
Genre | Platformer, Puzzle |
Made with | Godot |
Tags | 2D, Casual, Difficult, Dogs, Godot, Puzzle-Platformer, Retro |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick, Playstation controller, Joy-Con |
Accessibility | Color-blind friendly, High-contrast |
Links | Twitter/X, YouTube, Community, Patreon |
Download
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Comments
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forgot to make a review until now, i played this quite a bit ago cause a friend of mine that apparently knew you or something sent me it. it was very fun and reminded me of celeste, i beat the whole thing up until the bonus levels, it was very enjoyable though i think that the torches take a bit too long to light up again and while there is constant stuttering, i think its more the fault of godot not having the ability to precompile shaders yet. i also think you should make all the trigger buttons trigger the spear, not just the small left one. i played using a desktop with an i9 amd radeon, and endeavouros linux using wine (the native port didnt exist at the time but i did go and try it and it worked perfectly, even recodnised what i did on the windows version somehow) i see a very good future for this game. also i should probably mention that your discord server link expired, maybe try putting a permanent one there instead.
Fixed the discord link hopefully, don't know why I used a different one on the itch page and not the permanent one I use everywhere else, also I've tried it on Linux through Proton and that seemed to work really well. I also haven't really run into the stuttering myself. Thank you for the feedback!